Progress while away
Close the game — your hunter keeps hunting. Return to stacked loot, fresh materials, and a new mark waiting.
Idle monster-hunting RPG · Coming to Steam · Windows · Free to play

Hunt idle. Craft everything.
The hunt continues while you're away — come back to a pile of loot and a new mark.
Game Wiki →Concept
Close the game — your hunter keeps hunting. Return to stacked loot, fresh materials, and a new mark waiting.
All progress is computed on the server. No cheats, no clock tricks — every drop is earned, everywhere.
No premium currency. No paid gacha. Only optional buy-to-own content is planned.
The Hunters

One-hand sword
Sword and board. The line that never breaks.

Greatsword
One drawn breath, one colossal arc.

Shield-hammer
A fortress that hits back.

Bow
Reads the wind, finds the seam in the scale.

Gun
Powder, distance, and a cold eye.

Summoning staff
Commands what other hunters flee.
Every weapon type runs an upgrade tree to true endgame. Switch weapons — change how you fight and what you can hunt.
The Armory
Nearly 600 blueprints turn hunt materials into weapons and armor. Complete a full set and your hunter's look transforms — and better gear means faster hunts.
Solaris PhoenixLight
Eclipse WyvernDark
Rime BearIce
Thunder StagThunder
Thunder ColossusThunder
Coral SerpentWater
Glacier OwlIce
Blaze LizardFire
Magma TortoiseFire
Frost WolfIce
Tsunami SerpentWater
Abyss KrakenDark12 of 30 armor sets shown — every one crafted from the beast that dropped it.
Every weapon carries the beast it came from.
The Beasts
Thirty beasts, each with elemental weaknesses, breakable parts, and an enrage you'll learn to fear. Snap wings, sever tails — and when your mark staggers, choose: finish it, or capture it alive for the rarest rewards.
The Economy
Loot becomes gear at the forge — a blueprint tree nearly 600 deep.
Grow materials at your base between hunts — the quiet half of the economy.
Trade surplus with every other hunter on the player-driven market. One shared economy, moved by real hunts.
Community
Playtests, dev notes, and market gossip live on Discord. Wishlist on Steam so launch day finds you.
Game Wiki →