HUNT
Pick the beast. Check weaknesses and drops, then send your hunter out — the fight resolves on its own.
OPEN BETA / STEAM PLAYTEST — OPENING SOON
STEAM · AFK HUNTING × FANTASY MARKET RPG
Your hunter hauls materials home while you sleep. You come back and make the calls.
THE LOOP / TEN SECONDS TO GET IT
Auto hunts produce materials in the background; your time goes into reading the haul and making the next call.
Pick the beast. Check weaknesses and drops, then send your hunter out — the fight resolves on its own.
Return to a report of every kill, part break, core, and material gathered while you were gone.
Keep it, craft it, or sell it back. Your call changes the build — and the next beast worth hunting.
MARKET INTELLIGENCE / SEASON 0
Compare each material's price, your holdings, its source beast, and its crafting uses before choosing the next hunt.
The prices shown here are sample data, not live market prices.
AI-assisted forecasting is a future plan; it is not part of the statistical forecast shown here.
OPEN BETA / GAME SCREENS
Real screens from the Open Beta, coming to Steam Playtest.
Market panels in these screenshots use sample prices.
INSIDE THE OPEN BETA
Open Beta puts the whole idle-hunting loop on Steam Playtest. Access opens the moment the Playtest goes live — join the Discord to hear it first. The formal Season 0 launch follows as its own release.
Set the target and build, and hunts keep running — online or off. Break the parts you aim at, capture when the window opens, then crack conquest cores into materials and blueprints.
Turn materials into weapon branches and armor, compare stats, and save loadouts. The farm and melter keep surplus materials moving toward the next upgrade.
PLANNED UPDATE
SEASON 1 / PLANNED
Multi Hunt, guilds, construction, territory and beast transformation turn the materials you stockpile into presence on a battlefield.
Summon hunter ghosts for four-hunter async hunts.
A home for shared targets and supply.
PvE rivalry scored by offerings, not PvP.
Season 1 splits every hunter into three nations - Lion, Whale and Eagle - for a 28-day war over one continent. Assignments reshuffle every season so each month starts fresh, and because the war is asynchronous, the front keeps moving even while your client is closed. Your materials, your logistics and your market sense fight right alongside your stats.





Concept art for the Season 1 nation war. The final in-game look may differ.
Multi Hunt, Guilds, Guild Offering Campaigns, and Nation War are planned for Season 1 or later and are not available in Season 0.
RELEASE SCHEDULE
Every door that opens adds places to play, beasts to hunt and new uses for the materials you have been hoarding. Here is what waits at each stage.
YOU ARE HERE
The full Season 0 loop — idle hunting, the farm, crafting and the market terminal — arrives playable end to end.
NEXT
An open beta anyone can join. Market integration arrives with the launch, so this stage is pure hunting. Progress here stays here, which means the real launch starts everyone from the same line.
NEXT
The real thing. Market integration switches on here, and from this day every hunt goes on the permanent record.
ROUGHLY ONE MONTH AFTER LAUNCH
Three nations, one continent. Everything you stockpiled until then becomes ammunition.
Confirmed dates land on Discord and this site before anywhere else. Come join us if you want to be there the moment a door opens.
COMMUNITY / DISCORD
Beast Market's home base is Discord. Dev logs, fresh in-game screenshots, design discussion, and test & update announcements land there first.
FAQ
Yes. Hunts resolve automatically and progression continues while you are away. Your active time is spent collecting, building, and reading inventory value.
Thirty monsters in three variants, six weapon families, auto and offline hunting, part breaks, capture, conquest cores, inventory, crafting, loadouts, and farm production make up the Open Beta loop on Steam Playtest. The formal Season 0 launch follows as its own release.
No. The current charts use clearly labeled sample market prices.
No. Multi Hunt, Guilds, Guild Offering Campaigns, and Nation War are planned Season 1-or-later updates.
Your weapon family. Each of the six gives the hunter its own silhouette and combat style. Individual armor pieces change your stats and skills rather than your appearance.
BEAST MARKET / SEASON 0
Join the Discord for first looks and update news — and back the game with a Steam wishlist.